Final Cut Pro Apps for iPhone/iPad
Final Cut Pro Apps for iPhone/iPad

Final Cut Pro Apps for iPhone/iPad

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Price history

First Tracked $299.99 2011-06-21 06:00:00

Screenshots & Video

Final Cut Pro Apps for iPhone/iPad screenshot
Final Cut Pro Apps for iPhone/iPad screenshot
Final Cut Pro Apps for iPhone/iPad screenshot
Final Cut Pro Apps for iPhone/iPad screenshot
Final Cut Pro Apps for iPhone/iPad screenshot

How to install Final Cut Pro Apps for iPhone/iPad

Download Final Cut Pro for iPhone/iPad
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Description

Completely redesigned from the ground up, Final Cut Pro adds extraordinary speed, quality, and flexibility to every part of the post-production workflow.

Revolutionary Video Editing
• Assemble clips in the Magnetic Timeline without clip collisions or sync problems
• Use Clip Connections to attach B-roll, sound effects, and music to the timeline
• Reduce clutter by grouping clips into a Compound Clip.
• Perfect your pacing right in the timeline with the Inline Precision Editor
• Cycle through different shots, graphics, or effects at one place in the timeline with Auditions
• Edit multi-camera projects with automatic sync and support for up to 64 camera angles

Powerful Media Organization
• Organize your work within libraries for efficient media management and collaboration
• Work natively with a broad range of formats including RED, AVCHD, H.264 from DSLRs, and more
• Content Auto-Analysis captures camera metadata and analyzes shots in the background
• Create and apply custom keywords on the fly as you select ranges in clips
• Smart Collections let you dynamically organize content and find any shot in a few clicks

Incredible Performance
• Final Cut Pro uses all the GPUs in your Mac for superior real-time playback performance and fast background rendering
• 64-bit architecture uses all the RAM in your system for larger projects and richer effects
• Background processing lets you keep working without interruption
• External monitoring lets you route video and audio through HDMI or third-party Thunderbolt and PCIe devices

Compelling, Customizable Effects
• Beautifully animated, easily customizable 2D and 3D titles
• Preview effects to see how they look with your footage before applying them
• Change the look of titles, transitions, and effects using intuitive controls
• Control effects with precision using a keyframe editor that appears directly in the timeline
• Use third-party FxPlug plug-ins with custom interfaces and dual-GPU support

Integrated Audio Editing
• Expand and edit multichannel audio files directly in the timeline
• Let Final Cut Pro repair significant audio problems such as hum, excessive noise, and more
• Sync DSLR video with separate audio in a single step, with instant audio waveform matching

Intuitive Color Grading
• Improve the look of any clip with the single-click Balance Color feature
• Apply the Match Color feature to match the looks of two clips shot under different conditions
• Manipulate color, saturation, and exposure with the Color Board
• Fine tune color for a specific color range or area of the screen using keying and masks

One-Step, Optimized Output
• Deliver projects for playback on Apple devices and websites such as Vimeo, YouTube, and Facebook
• Use themed menus to quickly author and burn a DVD or Blu-ray disc
• Export customized audio stems and multiple versions of a finished video using Roles metadata
• Import and export XML to support third-party workflows

System Requirements: OS X v10.10.4 or later, 4GB of RAM (8GB recommended for 4K), OpenCL-capable graphics card or Intel HD Graphics 3000 or later, 256MB of VRAM (1GB recommended for 4K and 3D titles), 4.15GB of disk space.

Some features require Internet access; additional fees may apply. Blu-ray recorder required for burning Blu-ray discs.

Final Cut Pro Apps ADDITIONAL INFORMATION

Current Version:
Varies with device
Size:
2.71 GB
First Tracked:
Content Rating:
4+
Updated:
Developer:
Categories:
Download

Reviews

"Pro Editors" who don Posted by

I edit video professionally. When I first heard about FCP X, I was excited. Then it came out and I saw some GREAT ideas, but a LOT of stuff was missing and it wouldn't work in our workflow. So I waited until 10.0.7 to get it, and now have been using it for a few days. I've read highly negative reviews, like the one by His Majesty The King, and I think there's some truth to them and also some confusion. First, it's true that FCP X doesn't include all of the tools that FCP 7 did. If you want to import FCP 7 projects, you'll need to get 7toX from the App Store. (It does a reasonable job, but can get confused by certain techniques.) If you want to export audio for sweetening in ProTools, etc, get the X2Pro plugin from the App Store, which exports AAF (the modern replacement for OMF) taking into account FCP X's Roles and Sub-roles. There isn't a real equivalent to FCP 7's Media Manager, which would let you copy only the footage used in a project. Second, FCP X doesn't have dedicated tracks. The idea is that the only reason you used dedicated tracks before was as a kind of labeling for different pieces of media. So an audio clip on A1 might be voice, while an audio clip on A4 might be music, and an audio clip on A10 might be SFX. FCP X features Roles and Sub-roles, which let you directly label clips as to their roles. (X2Pro will export to AAF, sorting audio by Role.) Third, FCP X has many more tools for grouping clips functionally. In FCP 7, the only grouping you really had was to put clips into a timeline, then nest that timeline in another. You can do that in FCP X, and it's called a Compound Clip. Double-click on a compound clip to open its own timeline for editing. (With browser-like forward and backward buttons.) FCP X goes one-better than FCP 7 in that it's simple to break a compound clip apart (i.e. automatically merge its clips into the main timeline). And the compound clip is live across all projects that use it: change once and it's changed everywhere. But FCP X goes way beyond that. Auditions are multiple single clips that are joined together such that one of the clips is currently selected and the rest are hidden. Much like a multi-camera clip (where you have multiple angles), except you use it to do things like: 1) the same clip with two different edit points (say a shorter version and a longer version, 2) the same clip with different visual effects applied, 3) the same clip with different audio effects applied, 4) different clips (say two different cutaways), or any combination of the above. Very powerful. And you can also group clips in Storylines, which is similar to a compound clip, except you edit it in the main timeline window and not in its own timeline window. You also have multi-cam clips that are way better than FCP 7's implementation. Roles and sub-roles let you classify audio and video clips by their function. Turn all of your titles off at once, or all of your music and SFX, or all of the Narrator's audio. Things like titles and B-roll are attached to your main storyline by a vertical line. As you adjust a clip in the storyline they're attached to, these attached clips can either stay still in the timeline (with their attachment point changing), or hold down the ` key to have them stick to the attached location and move in the timeline. Double-click a transition and the clips on either side expand into two tracks with the transition between and you adjust everything right there in the timeline, not in a separate window. When you're done, hit Esc and they go back to normal. I could go on, but the bottom line is that the designers of FCP X sat down and thought about editing and how it could be done if you weren't copying 40-year-old film editing techniques, as FCP 7, Premier, Avid, et al all do. It's an amazing experience that you have to un-warp your head from the old ways to get. But if you have a lot of editing experience, you really should see how the new way is better. The negative side of the coin is that some things are either still missing or don't quite work properly. As one example, you can select several clips and apply a video filter to them all in one action. You can turn the filter on and off or delete it in one action. But if you change one of its parameters, only the parameters in the final clip actually change. So it promises to be WAY more powerful than FCP 7, which would have to resort to either nested comps (which FCP X can also do) or to adjusting one clip's version of the filter, remove ALL filters from the other clips, then paste-attributes the updated filter to them. (The last two updates of FCP X have Paste Attributes, like FCP 7, by the way.) I'd definitely say that you want to NOT plan on making a straight jump to FCP X -- which no professional would do -- but rather try smaller projects or buy 7toX and convert an already-done project and go from there. Apple's biggest mistake was in trying to force pros to make the jump rather than saying FCP 7 would be maintained for two more years while FCP X comes up to speed and calling FCP X more of a beta. (Though it's much more stable than a typical beta -- it's mainly beta because it's not complete.) Also, realize that FCP X is not a video Swiss Army Knife, it's an editor. Apple's idea is that peripheral jobs -- which may be critical to your workflow! -- should be done by third-party tools. I'd actually give FCP X a 4.5 rating due to the rough edges, but we can't give stars and the ranters who give 1 star are way underestimating things. THe two major things I would like to see fixed: 1) Allow me to select multiple clips with an effect and change effect parameters for all at once, and 2) provide a way to back up your project and only the portion of the clips that you actually used -- to a network-mounted drive and in the background.

A great NLE coming into its own Posted by

Put the bungled release of Final Cut Pro X behind you. Was it introduced too hastily and without a clear migration path from past versions of Final Cut Pro? Yes. But let’s looks at the application for what it is, especially now after over a dozen (free!) updates over the last few years. During every stage of your workflow, FCPX gets out of your way and let’s you get to the art of editing. - It’s blazingly fast. 64-bit, multithreaded, OpenCL GPU-accelerated, and boasts a resolution independent timeline (6K+ footage? no problem!). It screams. - Native support for RED footage, Sony XAVC, H.264, AVC, MXF, etc. Built-in controls to toggle LUTS on Arri, Blackmagic, Sony, Panasonic & Canon footage. (And FCPX contains, hands down, the best RED workflow of any NLE). - Simply the best multicam tools of any NLE. Mix formats and frame rates; sync by timecode, audio waveform, or camera date/time, and easily manually adjust in the Angle Editor. - Amazingly powerful metadata and search tools that allow you to quickly log hundreds of hours of footage with ease. Keyword collections are more powerful than bins: think of them like labels in Gmail, so footage can exist in more than one Keyword Collection, if appropriate. Range-based keywords allow you to label just a section of a clip (a more powerful and flexible form of subclipping), especially great for docu work. Smart Collections allow for saved searches that update automatically. - The magnetic timeline is actually one of my favorite features. Basically, by default your editing tools are set to ripple; there’s a Position tool that reverts back to FCP7 behavior. But the strength of the magnetic timeline is that you don’t have to think about tracks and gaps and clip collisions and can just get to the art of editing. Come to it with an open mind, and I think you’ll come to see the myriad benefits. - An incredibly flexible audio workflow with Roles. No more fussing with patching tracks. Now you can easily visually organize your audio by dialogue, effects music, etc. It automatically recognize siXML data from sound files to label and organize subroles (specific microphones/characters) on import. Using a product like XtoPro, you can easily output an AAF for ProTools with all of the audio organized intro tracks by their Roles. And you can now use compound clips to apply effects, make volume adjustments, etc. to an entire Role (think an audio bus). - Auditions let you combine multiple takes into a single clip and switch between them, even if they’re different durations. Really handy for narrowing down that best take. - Compound Clips are a way of nesting that can be used to clean up a timeline, group a section of clips, or easily create a graphic that will be used over and over again. - Background rendering! No more staring at that blue render bar before you can play anything. - Built-in "PluralEyes"; sync clips with scratch track audio automatically. - RGB color grading with ColorSync (and with a new Macbook Pro or Mac Pro with HDMI out, the ability to have broadcast out without additional hardware). - Powerful XML support for third party application integration. Has the best DaVinci Resolve integration of any NLE. - The ability to save and apply a bunch of different filters and effects, including any settings changed, as an Effects Preset – this is very powerful. - A powerful 3D titler that offers nearly unlimited customization with better playback/performance than many other similar motion graphics applications. Libraries are a huge improvement in media management and project organization; essentially a combination of a classic FCP project file and an (optional) project-specific “capture scratch.” SAN and NAS support is much improved. Libraries make organizing your media, collaborating with other editors, and archiving drop dead simple. FCPX works far better in collaborative workflows than FCP7 did. All that being said, I do have suggestions, but my list of gripes gets shorter with each release. I’d love to see the following: - Better audio mixing tools (master fader, keyframe recording). - Batch export a group of clips from the Browser (would be a great dailies workflow). - Tabs in the timeline. - The ability to lock a Clip/Storyline in time, or lock an entire Project. - Out-of-sync indicators, and the ability to re-connect audio to its video (without having to use compound clips). - True Motion roundtripping (“Send to Motion” from the timeline, and the ability to add a Motion project to the timeline). - A motion tracker for secondary color corrections, titles, etc. (add Motion’s tracker into FCPX). - Add a keyboard shortcut for moving a selected connected clip above or below other connected clips/storylines in the timeline. - Add a keyboard shortcut to set the clip connection point to current playhead/skimmer position (cmd-opt-click, but without using the mouse). - Duplicate detection in the timeline. - The ability to select a clip in the Browser, then reveal affiliated clips from it in the timeline. - Keyframeable color corrections. - The ability to copy and paste variable retiming attributes. - The ability to add a clip from the timeline to an Audition. - The ability to slip a clip one/10 frames at a time without using the mouse. - When selecting a clip in the timeline and choosing “Reveal in Browser”, if that clip exists in the currently selected keyword collection, it should keep me in that keyword collection instead of popping out to the root of the Event. - More granular metadata search in the Timeline Index. I would love to see these implemented. But the app as it currently stands is just as powerful as FCP7, and in many cases it’s lightyears beyond it. While it’s not perfect (no NLE is), I truly think this is the future of editing, and the 10.3 update seems to lay the foundation for further improvements and feature additions.

A great NLE that’s still marred by a bungled initial release Posted by

Put the bungled release of Final Cut Pro X behind you. Was it introduced too hastily and without a clear migration path from past versions of Final Cut Pro? Yes. But let’s looks at the application for what it is, especially now after over a dozen (free!) updates over the last few years. During every stage of your workflow, FCPX gets out of your way and let’s you get to the art of editing. - It’s blazingly fast. 64-bit, multithreaded, OpenCL GPU-accelerated, and boasts a resolution independent timeline (6K+ footage? no problem!). It screams. - Native support for RED footage, Sony XAVC, H.264, AVC, MXF, etc. Built-in controls to toggle Arri Alexa footage between Log and REC709. (And FCPX contains, hands down, the best RED workflow of any NLE). - Simply the best multicam tools of any NLE. Mix formats and frame rates; sync by timecode, audio waveform, or camera date/time, and easily manually adjust in the Angle Editor. - Amazingly powerful metadata and search tools that allow you to quickly log hundreds of hours of footage with ease. Keyword collections are more powerful than bins: think of them like labels in Gmail, so footage can exist in more than one Keyword Collection, if appropriate. Range-based keywords allow you to label just a section of a clip (a more powerful and flexible form of subclipping), especially great for docu work. Smart Collections allow for saved searches that update automatically. - The magnetic timeline is actually one of my favorite features. Basically, by default your editing tools are set to ripple; there’s a Position tool that reverts back to FCP7 behavior. But the strength of the magnetic timeline is that you don’t have to think about tracks and gaps and clip collisions and can just get to the art of editing. Come to it with an open mind, and I think you’ll come to see the myriad benefits. - Roles allow you to easily categorize audio (or video). Using a product like XtoPro, you can easily output an AAF for ProTools with all of the audio organized by dialogue, music, sound effects, or whatever custom roles/subroles you create. Roles can also be used for localization, so that different languages have different subroles and can be turned off and on accordingly (no need for separate timelines!). - Auditions let you combine multiple takes into a single clip and switch between them, even if they’re different durations. Really handy for narrowing down that best take. - Compound Clips are a way of nesting that can be used to clean up a timeline, group a section of clips, or easily create a graphic that will be used over and over again. - Background rendering! No more staring at that blue render bar before you can play anything. - Built-in "PluralEyes"; sync clips with scratch track audio automatically. - RGB color grading with ColorSync (and with a new Macbook Pro or Mac Pro with HDMI out, the ability to have broadcast out without additional hardware). - Powerful XML support for third party application integration. Has the best DaVinci Resolve integration of any NLE. - The ability to save and apply a bunch of different filters and effects, including any settings changed, as an Effects Preset – this is very powerful. - A powerful 3D titler that offers nearly unlimited customization with better playback/performance than many other similar motion graphics applications. With the 10.1 update, they drastically improved the way media management works in X with the introduction of Libraries. Libraries are essentially a combination of a classic FCP project file and an (optional) project-independent capture scratch. (And this means the end to previous FCPX shortcomings: now you can open just the project(s) you are currently working on, and close the ones you aren’t. SAN support is much improved. As always, your footage can be stored anywhere; it doesn’t need to be stored inside the Library). Libraries make organizing your media, collaborating with other editors, and archiving drop dead simple. Don’t let anyone tell you FCPX doesn’t work in a collaborative work environment. With 10.1+, I’ve done it, and it works far better than FCP classic did. All that being said, I do have suggestions, but my list of gripes gets shorter with each release. I’d love to see the following: - Save/recall custom window layouts. - The ability to lock a Clip/Storyline in time, or lock an entire Project. - Better audio mixing tools (master fader, keyframe recording). - The ability to more easily crossfade adjacent (video-attached) audio clips (like the one-step process from Soundtrack Pro). - Out-of-sync indicators, and the ability to re-connect audio to its video (without having to use compound clips). - True Motion roundtripping (“Send to Motion” from the timeline, and the ability to add a Motion project to the timeline). - Keyframeable color corrections. - A motion tracker for secondary color corrections, titles, etc. (add Motion’s tracker into FCPX). - Remove attributes. - The ability to copy and paste variable retiming attributes. - The option to display source clip timecode via the timecode generator (vs. just timeline timecode). - The ability to add a clip from the timeline to an Audition. - When selecting a clip in the timeline and choosing “Reveal in Browser”, if that clip exists in the currently selected keyword collection, it should keep me in that keyword collection instead of popping out to the root of the Event. - More granular timeline search in the Timeline Index. I would love to see these implemented. But the app as it currently stands is just as powerful as FCP7, and in many cases is lightyears beyond it. While it’s not perfect (no NLE is), I truly think this is the future of editing.

I’ve won 4 regional Emmys® with X so far… just sayin’, I love it... Posted by

Don't listen to the detractors if you are on the fence. I am very familiar with all of the big NLEs in the industry. I have access to all of them and I am a longtime power user of AVID and FCP7 (fine softwares in their own right)… yet I choose FCPX to edit with. X is far and away my favorite NLE. Why? Too many reasons to list, but here’s a few: FCPX is elegant and forward thinking and it is entirely capable of handling any kind of project from shorts, promos and music videos, to longer format TV and film. X is such a dynamic new paradigm with so many unique and powerful ways to work, that it allows editors to employ a staggering variety of workflows. It is exciting to be on the cusp of a whole new world of ways in which media can be created. The magnetic timeline is a brilliant advancement that admittadly was baffling at first, but now makes the standard track-based timelines feel archaic to me. Thanks to the magnetic timeline, and the lack of collision-prone dedicated tracks, and no time-wasting patch bay, I can A-Roll an episode of one of our TV shows in almost half the time vs. a standard track-based NLE. It is really worth wrapping your head around the magnetic timeline, even if it initially feels very alien for longtime editors. The price and availability of 3rd party fx, transitions, etc., is staggering. Rigging and publishing with Motion has allowed me to develop many specific tools that are available to me in X, making for tons of flexibility. I’ve built many custom generators that allow me to get graphic intensive projects out of my compositing software, and into my NLE while preserving the ability to adjust parameters and drop in video without ever returning to Motion. The graphics capability in X means that for projects involving basic compositing I can get great results without needing a compositing software at all. Audio is brilliant, with endless flexibility and very robust Logic-based filters and compressors, and each audio clip already has a responsive 31 band equalizer built in. Re-timing video clips and building speed ramps is insanely easy and fun to do. The much maligned color board is actually excellent, as are the color masking and power windows. Also, X has probably the BEST scopes of any NLE/Color software, fast, beautiful and responsive. FCPX also plays nicely with all kinds of 3rd party options for curves, LUTs, LOG/RAW, etc. FCPX works brilliantly with RED footage, and is immediately on top of new codecs as they appear. Our production facility has several Avids connected to an ISIS. It’s a great setup, and guess what, X plays nicely with ISIS too… Oh yeah, the entire X suite, including the very impressive Motion, is only $400…. Mind-blowing in my opinion. Bottom line: I’m doing the best work of my career on FCPX. I’ve been winning regional Emmy’s® every year, and I’m faster than ever. The FCPX work I do includes national commercial accounts, messaging/product work for some of the biggest companies in the country, and 8 different regional or national TV programs in a variety of genres. X is a joy to use and has reinvigorated my love of editing. I’ve experienced almost none of the issues that other users mention in their reviews, and one of the Macs I still use is a late 2008 model! The latest versions of X have been as stable and predictable as any of our other NLEs, often more stable. After a few hiccups in it’s infancy, now FCPX just works. As for people saying it’s a worthless software, well…. they just seem really confused to me. All the vitriol is pointless IMO. Find the tools you love, learn to use them properly, and then use them. Railing against a tool you can’t figure out is a waste of time, and tends to reflect on the reviewer more than the software. But to each their own… I hope X keeps growing its’ user base and acceptance in the industry. It was built for us editors to unlock and speed up our creativity, and that’s what it has done for me. Happy editing!

It’s a solid video editor Posted by

I work in an environment where I get to consistently utilize FCPX, Premiere and Resolve. This is by far my favorite editor, due to the simplicity of the interface. Sure, there are tasks which FCPX has really got to improve on, but that doesn’t sway my preference for FCPX for my normal projects (documentaries, small multicam projects with no more than 4 angles, quick video shorts). Here are the pros from my perspective: * Very responsive editor * Relatively easy to learn. There are a ton of resources out there (Ripple, for example). * Great integration with Motion (learning curve is a littler easier than Premiere/AE, in my opinion) * The power of FCPX/Compressor is simply outstanding. The export speeds are great, too. * The power of roles for video/audio can’t be overstated. This is especially true when working with multiple people on a project. * There is a LOT of power in the audio interface within FCPX. The power is enough to keep me out of external daws on most projects, which is fortunate given the lack of integration options… * The number and quality of 3rd party interfaces is a awesome. I could list them, but that probably violates a review condition somewhere… * I don’t think the FCPX devs get enough credit with respect to the power needed to complete a video project with the program. It’s the only one I can use reliably on a macbook air. Most of my editing is done on a MacBook Pro, but the air option is great when I need to use my MBP for another task. * Price — as long as they stay with the current price and avoid a yearly subscription plan, it’s really hard to argue that there is any other app that can compete with it at its price point. Most users can get away without any 3rd party apps, but they are still there for those of us who need the extra capability. Here are the cons from my perspective: * Inability to map controls to **easily** map controls/commands to an external control interface * Lack of **native** integration with logic. I use another daw as my primary, but logic is extremely powerfull, and with the great job the devs did with integrating with other apple products (motion/compressor), why can’t they get this right? These first two bullets are my primary wish lists of enhancements. * reliability — there are way too many crashes. this is especially true when you have any type of audio adjustments applied to a multi-cam clip and do a lot of panning * Lack of program defaults. FCPX changed the project defaults to show the entire waveform — not my preference. There are other things which I do to EVERY project — just to set them up. (adding custom roles for audio/video being one). They could cut my setup time by 90% if they’d expand this. * FCPX can be a pain to use when needing to do lots of color corrections or noise reduction (video noise — not sound). There are third party solutions out there, but I don’t have to go 3rd party with my other editors. * Why are the window controls for playback on the video preview screen? If you’re using this on a multi-monitor setup without using keyboard shortcuts, it’s a royal pain. Most of the edits are done on the timeline, so you have to consistenly jump between monitors. Make it so we can dock it where we want it.

Good Bye Time-Consuming BS busy work! Posted by

I've been a professional editor for nearly 20 years. I was turned off, at first, by FCP X- just like many other pros. However, the more I use it (and the more Apple improves it), the more I love working with it. Forget what you've heard from the very loud detractors. The editing paradigm has officially changed (for me) from now on. I love the easy way footage is imported into the Event Libray. What I love even more is the amazing speed at which I can log and organize things now. The depth of the metadata support for imported media is so useful- and you'll keep discovering new ways to put the information to work FOR YOU. It's truly amazing. Smart collections are brilliant. Think of this as bins that automatically know what you want to populate within them. BRILLIANT. Say goodbye to tracks. I know you're used to them. I know you don't want to give them up. You're wrong! It's incredible how much time you are wasteing by patching your sources to timeline tracks. Stop all that patching. JUST STOP IT. The magnetic timeline takes care of all the clip based relationships for you without you having to do anything. It's liberating, and it's smile-inducing. I can't emphasize this enough, people: Track based editing is the old way of doing things. The magnetic timeline (Which can be turned off with the 'P' key) is going to ruin all other NLEs for you. I love the audio tools. You edit all audio down to the sample level! You can quickly solo individual clip audio tracks without messing with track buttons. You can mix in surround sound or stereo. This NLE is the most responsive I've ever used when it comes to audio. I can get a pretty darn good mix in hardly anytime by using the built in filters, eq, compressors, etc. (Try using compound clips and compressors to really level out your audio fast) I love the color grading tools. It's so fast to get a quick correction. The color square takes getting used to at first. But as soon as you get your head around it, it is so fast. The masking tools are also very powerful when used together. (Mask keys and shapes) The effects are a little clunky to work with, and Apple has heard from me that the keyframing needs to be improved. However, I find that there's a very active FCPX community that supply custom effects to fill most needs. (fcp.co) I only find a few of the built in title effects useful. I love the "Custom" title the most. It's similar to the title tools in After Effects. I still do many title effects in AE, but it's a breeze to import those in. It's also pretty easy to get your FCP X sequence into After Effects. You just need to make an XML. Open it in Premiere Pro. Copy all the clips in your timeline. Paste inside After Effects Project window. Easy Peasy. I still have to use MC6 and FCP7 at work sometimes- and I get mad. I want to cut everything with FCP X. It's fun to use, and it's pretty deep when you really start getting comfortable with it and start digging in. Bottom lIne. This software is going to save you boat-loads of time.

Best version yet. Posted by

I’ve edited professionally on NLE’s since 1989 with my first Avid bought at NAB that year. $64,000.000, and did less than iMovie. I’ve taught Avid, Premiere, FCP 2-7 then on to FCP X to pros, and in universities. I’ve been on Avid’s and Apple’s beta teams throughout the years. Once you work wih FCP X- utilizing it’s amazing capabilities from logging (Smart collections come to mind) to offline/online 4k editing - learn it’s intuitive way of doing things, you’ll find you can do everything anybody would need to do except work on the same given project file at the same time ala Avid Unity. But that’s not the good part. It’s at least 40% faster for me to build any given timeline in FCP X than ANY OTHER NLE in the world. Ya gotta know about 80 keyboard commands, the trackless way of thinking about organization (don’t worry folks it’s easy- peazy) and you are entirely free to create. Just the Audition Clips, and the mulitcam (the most elegant I’ve ever seen) alone would make many an editor TON faster and therefore ending up with a better edit. I can say that because most of editing is trial and error. If you can try and err 40% faster than you did before? You get a better edit. Shows are abandoned when they have to be delivered… speed of start to finish MATTERS more today than ever before. It’s fun actually. Currently at the noted film school I teach at, we teach Avid, Adobe and Apple software. The vast majority of students (and that would be over 2,000) prefer FCP X because it’s “easier” to get the job done. I couldn’t agree more. It simply takes fewer clicks to do exactly the same thing you’d do in any old style, track-based editor like Premiere or Avid. Not that they don’t represent great software. They do. There are certain things (if you use After Effects for example) Adobe does very well, and the same could be said for Avid. However… it’s still faster for the every day professiohal job to be done on FCP X if you know what you’re doing with it. You can’t learn it by hacking into it. YOU MUST BE TRAINED. It is worth the effort, and it’s inexpensive. Ripple Training is the best of it. Tracks are the old way of doing things - Magnetic Timeline and Roles replace them so nicely that ya gotta love the speed it provides. Let alone the most powerful metadata driven NLE out there. 32 bit color for most jobs, but actually works better with Resolve than any of the other NLE’s XML wise… Get real folks, gert trained. Get faster. When I”m sailing along, the work hours are far more pleasant, and productive. I’ll bet most people are that way too. What the pro editors on flatbeds in Hollywood said about Avid in 1989 was it disgracefully ingnorant. That same attitued exuded by track based editors in LA persists. FCP X’s new paradigm of workflow will slowly but surely make inroads, just as Avid did in the early ‘90s. Any TV show could be done on FCP X. Any Commercial job, or any featiure. Once you accept change (yeh it’s hard, I know) you’ll be feeling like you’ve been renewed...

I can’t edit in anything else... Posted by

Since it’s release, FCX has continued to impress me in everything it does, today is no different. Over the past 10 years of editing some of the most popular outdoor television programs on air, I have never recieved a project from anyone that did not have media match issues. FC7, Premiere, didn’t matter - there was always relinking, lost files, etc. Today, I recieved a full project in FCX from one of our editors and knowing if history repeats itself, this was going to take hours relinking, etc. Not even close. For the first time in a looooonnnggg time, everything linked perfectly when I opened the file up. Not one glitch. This is one of hundreds of reasons I will continue to support FCX in everything I do. Reliable, FAST, efficient and just a blast to work with. In closing, I went to post the below commentary when FCX first came out, but decided not to because of the anger that was present with the big change. Thought I’d share it as I too, was frustrated. The release was way too early and Apple realized it and fixed the problems and improved a wore out program into a brand new way of editing. If you haven’t sat back down and revisited FCX, I encourage you to do so, you’re editing life will thank you. 2010 Wow, so much anger in the world today. We live in a "gotta have it now" society and sometimes forget that, "holy crap, I'm editing movie quality stuff on my computer". I too, like many, many, many of you out there am really disappointed in the release. I think they rushed it and were not able to get the "meat of FC" in the first release. The timeline rocks, the look rocks and for all you "Pros" out there who keep refering to it as "imovie pro", well, guess what, imovie ain't that bad. I am hoping that in a few days, yes, a few days that Apple sends out their first update that corrects things like, de-interlacing, being able to edit both left and right channels of audio, markers on the timeline and not just the clips. There is much to be done at Apple and I can bet you those guys are burning the midnight oil trying to get those features fixed or added. I produce and edit one of the most popular outdoor shows on television, Backstage & Backroads, and you know what I did when I realized that FCX wasn't going to work for me right now.. yup, you guessed it - I went back to FC7 and am having a blast. FCX - Disappointed? Yes. Faith, Yes. Oh yeah, and all you Pro's out there who keep bragging on their "I've been with apple since 1995... trying 1985, 512K Enhanced upgraded to a Mac Plus with a 40MB Macbottom hard drive... That's what I'm talking about.

Wonderful and Infuriating! Posted by

With much trepidation, I have finally made the switch to Final Cut Pro X. For those coming from FCP 7, it will be quite a learning curve, as FCP X is for all intents and purposes a completely new program — nearly everything must be relearned. The real draw for me was the magnetic timeline. Once you understand how it works, it's difficult to imagine editing without it. My editing has become much quicker and far more enjoyable. In essense, all the clunky constructs of the old timeline are gone, and you're left with a timeline which (once it's truly understood) feels completely natural and intuitve — like this is the way it always should have worked. The other big draw for me is the way FCP X handles color correction. I can't begin to tell you how much better it is. The three-way color-corrector now seems clunky and antiquated. And the ability to pile on corrections using masks, etc…? It's truly night and day. Finally, keying is amazing in FCP X — and it's built right into the program! I just cut a piece last week where friends of mine (green screen veterans) didn't realize that a particular shot in a car was done with green screen. For those of us who have wanted to do more of this but were intimidated, FCP X is the answer. I would definitely recommend some video training before jumping in. I subscribe to lynda.com and their training was excellent. There are still a number of things that really need to be fixed. My biggest gripe is that FCP X does not remember the in and out points you set on a clip once you've left clip and returned. Their solution is to make that selection (in and out) a "favorite". But this gets unruly once you have forty or fifty "favorites" to look through. When you have multiple takes of a 5-7 minute scene to look through, this makes editing almost unbearable. My solution has been to go through my favorite takes and put every line I like down in the timeline. With the magnetic timeline, cutting the reverse angle into the timeline is a breeze. But this still feels much more like a workaround than the proper way to edit. I downloaded Adobe's Premeire as part of my CS6 subscription, and I played around with it quite a bit. It felt like a much more natural progression from FCP 7, but again, that magnetic timeline is a killer feature, and one I won't be leaving any time soon. If Apple can fix some of the basic functionality shortcomings like the one mentioned above, I will return here to give FCP X its fifth star. Until then, I will await each upgrade with great anticipation.

It’s AWESOME! + Here are the bugs I’ve found so far... Posted by

This is a MAJOR step up in overall performace and everyone should update. EVERYTHING is faster and MUCH more responsive. The new render engine is AWESOME. Multiple codecs and video files ranging from iPhone footage up to 6k RED are playing seeemlessly together within the same project, (timeline) - it’s really stellar! That said, here’s the minor snafus I’ve come across: • Workspace Layouts ARE STILL NOT 100% customizable, even though it appears as if Apple is advertising it that way. Can’t seem to get the browser and the timeline on the same secondary display - it’s either one or the other. • Some filters on older timelines are a little buggy and may need to be accessed through keyboard shortcuts - or - by closing the browser panel. In example, an older color correction filter needed to be opened up using the magic wand “show color board” button rather then directly through the effects panel. Every similar instance I’ve found a quick workaround for and so far it only applies to filters from previous generations. • If you are using two displays, it seems the mouse gets confused from time to time if the mouse goes from the timeline - crosses over the browser panel - then lands on the effects panel. It seems to think you want to be in the browser rather then the effects panel. This is annoying. It can also automatically trigger a change in the clip preview monitor where as it goes to 100% instead of “fit”. Annoying, yes, but the other improvemnts make the upgrade worth it. • The broadcast safe filter changed and is confusing now. • Not sure if it’s my display preventing it, but I’m not seeing Rec 2020 in projects - even though it’s been switched on in the project preferences - but I can export Rec 2020. Would be cool if it could notify me exactly why Rec 2020 is not available while editing. • The timeline scaling tool has been removed and is located under the clip apperence button only now. That means alot more zooming in and out of the timeline with the zoom tool instead. • The background tasks display isn't as obvious as we’ve been used to. • They STILL haven’t put right clicking to good use. Would be great if it could become customizable. All in all great job! Would love to give someone at Apple more specific ideas to try though.

Really smart, really fast, just waiting for new features. Posted by

FCPX is made on the idea that you are shooting digital files and editing them on a computer (imagine that). It's not based on film or tape workflows at all, and that is part of why it works so well. It's MUCH faster than FCP7, it's capable of being just as accurate (and more in some cases), it's easy (as in functional and quick, not dumbed down for "skate board videos"). Being a late adopter, and already owning Compressor and Motion (why wouldn't you?) I very well may never go back to FCP7. I just finished my first music video on FCPX and it was leaps better than FCP7. Audio / audio synching of all the video tracks to the master song file was almost flawelss, huge time saver. Being able to do adjustment layers globally to an entire project in the same timeline, huge benefit. Accurate color correction is elegantly in place and it's much more slick with handling of rendering and transcoding. I could go on but just to summarize, it is clear that apple DID in fact smartly rethink a lot of the NLE, and while it was missing some very important features at first, the number of revisions and the direction they are going shows they are wisely thinking ahead. The program is not perfect and there are some features that really would help (seamless roundtrip to Motion please). Also, I can't really speak as to how it would work in a big house (I do much more contract work) but I imagine it'd be fine. The saving function scared me at first, but I took some time to figure out how/where FCPX actually saves it's files so now I feel confident about managing and backing up my material. Knowing that now, the way FCPX manages things 'in the background' really makes for a workflow that is quick and accurate and lets you work on making something and not managing your assets more than you'd want to. I understand at first glance the program feels uncomfortable, and I myself was worried at first but I now feel confident that this is the way the future is going. The program already (now on 10.0.7) really does work great. Also, since everyone here feels a need to validate themselves, yes I've directed and edited (as well as doing animation and VFX work) for nationally broadcast, prime time television and done film work as well. Running on a 2008 MacPro.

Free Updates… Another Reason I LOVE FCPX Posted by

I’m one of those people who made the move from Windows video editing to the Mac specifically because of Final Cut Pro X, and I’m so thankful that I made the choice. I invested in top of the line Macs, and I use FCPX exclusively and never had a major problem. It’s fast, powerful, and most of all RELIABLE. Prior to that, I used more video editing programs than I can count and was never happy with the experience. Windows video editors would crash so often, and at the worst possible times, and I could never tell whether to blame Microsoft, Dell, the video card companies… or the software vendor, because they were all different companies. With FCPX, it’s all Apple, so everything works together. Once in a blue moon, something will crash. If that happens, I restart the App and more often than not, I didn’t lose a single edit. That means so much to me. I was an early adopter to FCPX, and in those early days, there were a LOT of missing features that were in the older version. But at least it was reliable, and I knew Apple was going to keep improving it. In time, the missing features rolled out, and surpassed the older versions, especially in performace. Final Cut Pro X was designed from the start to be 64 bit, and to use the latest hardware. With each new version, I pinch myself that they aren’t charging extra for the upgrades. With Adobe, you never stop paying. I LOVE THAT! This particular version looked a bit strange at first. They definitely made some big moves in the UI, so it took me an hour or so to get used to the new layout. One of the cool new feartures is the ability to smooth our jump cuts, which is actually something I purchased from a third party as a plugin. Another feature I love is the ability to remove effects and attributes. Previously, you could only undo an effect or attribute. Once you did other things, undo wasn’t practicle, so you had to turn the effects off, rather than remove it. I’m still exploring the new stuff, but I defintely love the new look and feel. It’s still very responsive on my Late 2014 iMac 5K Retina, which is imporant to me. Everyone loves new features, but at the end of the day, performance and responsiveness is critical.

FCPX has broken a new frontier in post-production. Posted by

FCPX, today, is as revolutionary as Avid was in 89. With 10.3 it just gets better. Smooth upgrade for me. Recently I convince a number of hard-headed Avid editors to watch me work in X. They were blown away. One guy called me and said, “you bastard, I wish you never showed me this, because now I hate every day I have to cut on Avid or Premiere.” I did not like FCPX at first, I dabbled with it for a moment or two, listened to the crowd, and joined the masses. I’m a pro editor and work in reality TV, news and documentaries. I cut, for the most part, in Avid and Premiere, because that’s what the industry has gravitated to and because, yes, FCPX was not 100% at launch and was too weird. The fact is, when you are good and fast at something it’s just a pain in a#$ to lear something new. But, I have been editing in FCPX for now more than three years, and it still just blows me away at how efficient the X workflow is. I can usually find a moment buried in 20 hours of footage in 20 seconds. For those cutting reality TV, doc or news scenarios, X just destroys Avid and Premiere on that front. As for horsepower, I can cut, color, track masks in 4K (prores HQ, no proxy) on my laptop faster then on a maxed-out hardware accelerated Avid or Premiere. Let me say this again… my $2800 dollar laptop with a $299 piece of software destroys an Avid.. All the rumors that todays FCPX does not do this or that are just rumors. So what I want to tell the pro’s is, give it a try, be patient, take a tutorial, and be curious, and even be ready to hate it for a couple of weeks. FCPX is powerful and beautiful. At first it can look too simple and “amateur,” but don’t let that feed your prejudice… FCPX is 110% pro, and easily deployable in any post environment (save your files anywhere, share projects, etc). It’s more stable, powerful, faster and it keeps you in the “zone” far longer than its brothers. In a lot of ways it’s very different, but ultimately it does what Avid and Premiere do, just faster and better. Yes, it is hard to belive until you get it. The guys behind X deserve a tech Oscar for this. FCPX has broken a new frontier.

FCPX has broken a new frontier in post-production. Posted by

FCPX, today, is as revolutionary as Avid was in 89. Recently I convince a number of hard-headed Avid editors to watch me work in X. They were blown away. One guy called me and said, “you bastard, I wish you never showed me this, because now I hate every day I have to cut on Avid or Premiere.” I did not like FCPX at first, I dabbled with it for a moment or two, listened to the crowd, and joined the masses. I’m a pro editor and work in reality TV, news and documentaries. I cut, for the most part, in Avid and Premiere, because that’s what the industry has gravitated to and because, yes, FCPX was not 100% at launch and was too weird. The fact is, when you are good and fast at something it’s just a pain in a#$ to lear something new. But, I have been editing in FCPX for now more than three years, and it still just blows me away at how efficient the X workflow is. I can usually find a moment buried in 20 hours of footage in 20 seconds. For those cutting reality TV, doc or news scenarios, X just destroys Avid and Premiere on that front. As for horsepower, I can cut, color, track masks in 4K (prores HQ, no proxy) on my laptop faster then on a maxed-out hardware accelerated Avid. Let me say this again… my $2800 dollar laptop with a $299 piece of software destroys an Avid.. All the rumors that todays FCPX does not do this or that are just rumors. So what I want to tell the pro’s is, give it a try, be patient, take a tutorial, and be curious. FCPX is powerful and beautiful. At first it can look too simple and “amateur,” but don’t let that feed your prejudice… FCPX is 110% pro, and easily deployable in any post environment (save your files anywhere, share projects, etc). It’s more stable, powerful, faster and it keeps you in the “zone” far longer than its brothers. In a lot of ways it’s very different, but ultimately it does what Avid and Premiere do, just better. Yes, it is hard to belive until you get it. The guys behind X deserve a tech Oscar for this. FCPX has broken a new frontier.

Should Professionals Use Final Cut Pro X? Posted by

As a professional editor I would give Final Cut Pro X a 10 out of 10! I find a lot of professional editors stay away from Final Cut Pro X because Apple has transformed Final Cut Pro into software that everyone can use like Microsoft Office. Final Cut Pro X has flipped trational editing on it’s head and many professional editors can’t comprehend the change that is taking place. Final Cut Pro X doesn’t have projects, the projects are the sequences and the video is organized in events. This gives the editor access to all video without having to actually load a project because all the projects are sequences and the program still runs top notch without slowing down. Final Cut Pro X has automatic save, the few times it crashed it still saved where I left off. Final Cut Pro X has a one button key frame, giving the editor full control over every key framing feature with one click of a button. Final Cut Pro X has one main track and the rest is a free for all, nothing is tied down to a video track or audio track. This saves so much time for fast editing! Final Cut Pro X compacts the audio track into the video. This might sound like a disavantage to editing but you’ll never have to guess which audio track goes to which video track if things get scattered apart. You can still detach audio from video if needed. Final Cut Pro X can compress complex layered sequences into one single video and audio track combined. You can compress as many times as need and uncompress the sequence to change any layer if needed. The render is fast! You can edit without rendering Uploading video is fast! Trust me, the professionals and amatures will love FInal Cut Pro X as much as everyone loves Microsoft Office, it’s for EVERYONE! You are only limited by your imagination and education of the software. Don’t fall victum of fear mongers who want to stay in the crappy 2000s editing era, Final Cut Pro X is changing editing for the better.

Masks & Color Correction Flexibility… Finally! Posted by

Looks like a lot of griping here over the conversion of color correction to a FILTER (as opposed to a built in element of the inspector). NO functionality has been lost, and I, for one, will glady trade the need to add it as a filter to receive, in exchange, the ability to modify where (in the stacking order) it is applied. For example, I hated using Magic Bullet Looks suite in FCPX because you were (previously) unable to see a final render of the target frame in the looks editor because it examined it PRE-COLOR correction. Now, that stacking order is left to the user. That is a welcomed decision and I see this as an improvement. And Bezier masks to stay away from Motion / After Effects when not absolutely needed… the best addition yet. (Why did that take so long?). Can’t speak for the 3-D titles… though I imagine that they are so “canned” that most professionals will not get much use out of them. I am not a fanboy, and do lament the slow evolution of this package. Still, I believe that FCPX deserves re-examination by pros that have dismissed it over the years. Give yourself time to “enjoy” the new workflow and you might very well discover that there is not as much missing as previously accused. My main complaint is incompatibility with 3rd Party plug-ins… but that may be more to do with the plug-in manufacturer than apple. (Red Giant?) I am surprised, also, that some here complain about unprofessional audio abilities. My god… it’s like having the full LOGIC filters set for free in FCPX… there’s not much I am unable to do. Finally, it has been stable for me. I am only playing with updated, former projects and have not started anything new here yet… but I’ll keep my fingers crossed that bugginess gets addressed soon, as the “spirit” of the update incorporates some very positive pushes forward.

A Great, Full-Featured Application for All of Your Editing Needs! Posted by

I started out editing videos for fun when I was about thirteen years old via Windows Movie Maker, which was great as a kid, although looking back on it… Ah, nevermind… The greatest day of my life (as far as video editing is concerned) was the day my parents bought me a small, plastic Macbook. That computer is now five years old, and still kicking, albeit a bit on the slow side by today’s standards (especially when compared to my iMac desktop). It came with a fresh install of iLife, which included iMovie. I powered it up and made my first little movie, and I was hooked! I knew I’d be an Apple man for the rest of my life! At that time (in the days BEFORE Final Cut Pro X), Final Cut 7 was something of a mystery to me… I just couldn’t understand it! My youth pastor owned the original Final Cut Suit, and let me fiddle around with it in return for helping out with youth video projects. Despite all the tutorials I watched and the hours I poured into it, I kept finding myself jumping back into iMovie. Why? Because iMovie was simple. The interface was straigt forward, simple to understand and easy to use. Final Cut 7, on the other hand, was bulky, clunky, and very unintuitive! When Final Cut Pro X was released, I bought it and fell in love almost instantly! The simple interface adopted from iMovie and the powerful editing capabilities of Final Cut 7 combined to make an amazing, fully featured editor, which I was able to understand at first glance! With each new release, new features are added, and old features are improved. It just keeps getting better! If you are a seasoned pro, this application has everything you could ever need! If you are fresh to the world of professional editing, don’t be intimidated! You’ll catch on fast and be editing like a pro in no time!

This is THE gold standard in professional movie production Posted by

I have been a Final Cut user for many years and this is my first review: When I switched to the Mac from a Windows PC back in 2007, Apple offered a discount version of this app called, “Final Cut Express HD” as a package when ordering a new Macintosh. That was basically Final Cut with training wheels, so to speak. Back then, if you wanted the full application, it would cost $999.99 at retail price that never went on sale. Many years later, when Apple invented the Mac App Store, Final Cut Pro was offered for an insanely great price of only $299.00 that made the App Store concept a real winner for me! Fast forward to today. I love being a Mac user! Part of the Mac experience is great software that enables me to be as creative as my imagination allows. Final Cut Pro X is a really powerful and flexible movie editor that offers rich visual editing with a dynamic timeline that is a blessing to work with to create the most amazing movies you can possibly imagine. Learning is a bit tricky in this update because the layout has changed. I often find myself trying to reorient myself to the new layout even though I have been using it for years. The inspector is just as powerful as ever and you will love using it. If you started out with iMovie like I did many years ago, you are in for a treat! Two companion apps that I highly recommend, Compressor and Motion are an incredible value at only $50 bucks each! If the reason you are reading this review is because of the price, then fear not! I am using this on a Mac mini and it works great! This app is exclusive to the Mac experience to help unleash you creativity as a movie producer. Recomended: Yes

It just keeps getting better! Posted by

I was one of the people when final cut changed from 7 to X - I was shocked and so bummed! Today I have to eat my words because Apple has continually made this product better and better. Release 10.3 is incredible and has totally converted me from using the other editing apps and I have used them all believe me, starting with edit droid, radius edit, avid, media 100, and premiere. The new audio features are beyond anything you would typically see in an editing app. This new functionaly dramatically simplifies the process of complicated multitrack audio edits. So many editors these days are expected to do everything as a one man band with the audio always becomes the messy stepchild of video. Final Cut 10.3 has addresssed these issues and made editing audio a breeze. I have an old 2011 imac that is ancient but FCPX running on Sierra is lightening fast. I can’t imagine how fast the cutting is on the newer imacs with retina displays. The new interface design is clean and highly fucntional. The ability to create custom workspaces is a dream for maximizing the layout for utimate efficiency. If you have never given Final Cut X a try or got weirded out by the foreigness of the new paradigm, I beg you to give it another chance. I have given so many editor friends of mine this challenge and converted just as many. When you surrender to its power and allow yourself to work in its forward thinking framework, you will be amazed what speed and functionality it can bring to your edits. Keep up the great work Apple I look forward to what you will reveal next!

Improving Posted by

I waited over a year to get Final Cut Pro X and I was still skeptical when I got it. I have worked with older versions before, but this is the first version of Final Cut I own. I have used it for both single camera editing and to a greater extent, multicamera editing. I got it for multicam to edit live performances of theater productions and the multicam tools have improved to the point where they are very powerful. Synching is very easy, the multicam mixing process is good, and recently I have found that the audio and color tools are also very powerful. Many of the tools that Final Cut X has seem unusable at first, but this is only because they are very different from the tools that older versions used. The timeline and workflow are unconventional and difficult to understand at first, but it only improves with experience and experimenting. While Final Cut no longer round trips with Motion, the Motion 5 integration is very powerful, just harder to understand. Motion comes separately but is incredibly useful for $50. Final Cut X still has many functions I do not yet understand, but the functions I have learned seem to be easy to use and understand. The glitchiness of the program is still frustrating at times, but if your computer is powerful and you know how to manage media (which I do not entirely), then you will be able to use Final Cut's incredible tools. Background tasks and rendering are a good concept, but they still use up a lot of memory for computers with memory limitations. I believe that this software will continue to improve.

Dissapointed, then excited, then disapointed. by videojesse 2013-06-01

I'm a professional editor, Avid Media Composer being my primary NLE. While I love Avid, it can be clunky at times. I never had much experience with FCP Studio and when FCPX was introduced and got horrible reviews from the Pro community, I kept my distance. Upon the release of version 10.7 I was curious and took the plunge. What I initially found was that despite lacking many of the "professional features," it was actually a pretty cool program. I bought a tutorial, started learning the software, and was pleasently surprised at the innovative approach to video editing. There really are several great features that make this product great in theory. I love skimming & I love the non-track based workflow (although I was skeptical how well it would work with a large project.) FCPX has several great built-in titles, transitions, and other various motion-based templates that I feel are very usable. I like the implementation of "Roles" too. Then came a chance to test the software on a real project at work. A request came in for a fairly heavy photo montage for a wedding. The project consisted of around 700 photos and 46 music tracks. The client also requested several non-traditional transition and motion-based titles. "Perfect," I thought. This would be a great chance to test FCPX because I didn't have large HD videos to work with, and overall a photo montage is a pretty simple setup. Several photos in a timeline with music beds underneath. I imported all the photos and music into an event. I chose to create optimized and proxy media (planning to edit proxy to maximize performance on my dual-core Macbook Pro.) This is where problems started. Even though I was using proxy media and I let everything fully render, the software slowed almost to a hault. Like I said before, many of the editing features are very cool in theory, but this simple project was far too much for the software to handle. Every edit I made, everytime I moved a picture, every piece of music I trimmed took forever. Every click induced the spinning beachball of death. Every move required the system to pause and think before any results were achieved. It literally got to the point where I could no longer edit the project. I was on a deadline so I had to do something. I thought that my relatively slow MBP could have been the culprit. So I decided to scrap what I had done and redo the project in Avid. So I fired up Avid, imported all the photos and music, organized them, threw them in a sequence, and rebuilt the project. On the same MBP with the same HD, the project ran beautifully. Everything was responsive and smooth. Of course I'm much faster and well-versed in Avid anyway, but the difference in how the software ran with the exact same media was night and day. Needless to say I was very dissapointed with how FCPX handled a relatively simple project. I love Apple, and will likely always be a Mac user, but Apple's strength is in their hardware. They make the vast majority of their money making MacBooks, iPhones, iMacs and the like. I love OSX and have been using Mac OS since version 8, but most of their attempts at professional software have been lacking in my opinion. And I've used them all; FCP, Logic Pro, Aperture, Motion, etc… I've found that their competitors' software counterparts almost alway do the job better. I did end up doing the intro and outro animated titles in FCPX, however these were just two single still frame jpegs with animated titles on top. I exported both of these, imported them into the Avid project, and that seemed to work well. Maybe FCPX will work better on a new iMac or powerful Mac Tower, but it simply was not up to the challenge in this case. I want to like FCPX, and I had to do some seriouse convincing for my boss to let me try this out. Obviously he was not impressed either. It may be a long time before I give this software another shot on a professional project.

GREAT video editor but BIG on systeme resources by Johnny SCL 2015-02-21

I’ve been using the latest version of Final Cut Pro X now for a little while and I can truly say that it is a HUMONGOUS system resource hog. It’s very unfortunate too because FCPX is a really nice video editor, aside from this major issue. I’m currrently running it on the current generation MacBook Air which in general has more than enough performance for most big video editors to use when editing anything besides 4k pretty much yet FCPX still runs very poorly on this device. I know the requirements state 4GB of RAM but even trying to perform basic video editing is still barely doable. Maybe they should change the requirements to at least 8GB instead just for basic usage. To further elaborate on this issue, anytime I’m try to pretty much do anything from cutting, trimming, adding a basic title, skimming, even just clicking on the clip to get more info about it, it always hangs for at least a couple seconds or more before completing the command I gave it. You might say “It’s only a couple of seconds, not that bad…” but in reality those couple of seconds repeated over and over again when trying to edit some footage REALLY add up and therefore makes editing with this software actually rather slow. Sadly to say, it’s even seems more slower than when I was originally using Sony Movie Studio Platinum on a much older Windows computer, much much older. And its not like Sony Movie Studio Platinum is that far off from FCPX in features and what it can do. Sony’s Vegas software lineup is actually very good so much that I now considering using that or Adobe Premiere instead just so I can have the normal performance that this computer can give. I mean the performance of FCPX is so bad that I can actually do several things like trim and then delete a clip before it even happens. Meaning once I trim and delete the clip, I don’t see anyting happening until a couple seconds later. So therefore the software is having to catch up to me and my normal editing speed. And once again, I’m not trying to edit big 4k content with lots of 3D and CG graphics, etc., just basic video from a normal point and shoot camera. Crazy right? Also, just to state, this computer is brand new only a month old with no bloatware or anything really installed on it. Just pretty much a pure stock, up to date Mac with the latest hardware available at the time of purchase. So my conclusion review of the current latest version of Final Cut Pro X is that it is EXTREMELY system resource heavy and therefore in the end does not make for a good video editior to use since time is alwasy of the essence and no one has time to sit around and wait for their software to catch up to the user, etc. Honestlly I don’t know how much longer I’ll be able to use this software in its current state because of the extreme sluggishness and all. Now don’t get me wrong, if you have a Mac with at least 8GB of RAM or more then maybe it can be a great video editor. But with the great hardware onboard the latest MacBook Air’s even, it should still be able to run just fine, at least video editing aside from 4k. My suggestions to Apple, redesign or at least patch and fix Final Cut Pro X to not have to require so much system resources in order to get back the normal speed and performance that’s expected on such a great computer with great hardware. If this cannot be done, then change the system requirements to at least 8GB of RAM or higher, etc. so that people are not wasting their time and money trying to use some software that they will eventually abandon for something else. Trust me, I would love to stick with FCPX if I could but in its current state that simply won’t be possible, even if I really wanted to. Time is money, time is everything, please fix. Thank you.

They tried to reinvent the wheel and FAILED! by M.E.85 2015-09-20

This is a review from an editor who is paid to use the program! There isn't full control! In previous versions or in another editing applications you control how the platform controls your edits. But in FCPX it controls it for you. And if you are a pro editor you want full control! The application manages to undue its positives in areas that completely cripple your editing fundamentals. And its unpredictable ‘Magnetic Timeline' is near impposible to deal with! Clips react in a disturbing manner, often unlinking the picture from the sound when editing or trimming clips. And im just scratching the surface with this issue!. Here’s a simple list of positive and negative features inside FCPX. The quick positives for this editing platform are simple… - It looks cool! - Easier methods for importing and setting up projects. - Editing multicam projects. - Range tool - Helps select portions of clips and editable inside that area. - New color grading tools! - Visual audio waveforms - Indicate peeking in color. And when working with audio leveling the colors change indicatting they’ve been changed or that they are at an acceptable decibal levels. However it only works with Monotone channels. Not usuable with stereo links. Negatives (And I couldn’t list all of them because its way too much to add) - 'Magnetic Timeline' is a disaster and should be thrown out immediately! - Trasitions create a grand clip for both audio and video - Transitions are added to the butts of clips connected. Really Annoying because you have to go back and delete them! - No right click short cuts for transitions. - Transitions are also unpredictable - often moving the audio or video out of sink. - Can't pull or separate different menu boxes to your viewing preference. - No cut through blade for all clips! - Cant save window layouts to your personal preferences! - Snap cutting is hit or miss by a frame or two . - Audio Clips do not snap to a frame or sub frame. They can be lengthened to be in-between frames. And with the magnetic timeline it constantly causes the audio to unsink form the video! With this editing application from Apple is has taken the confidence out of the editor! I am constantly scared of how my edits are being efffected by the program! I am constantly checking for problems that the software creates on its own and I’m constantly having to go back and fix things that should never have been disturbed in the first place! It a complete mess!!!!!!!!!! The biggest thing Apple can do to fix this program is to get rid of the Magnetic timeline!! Its horrendous! And it makes your life as an editor a living hell! It causes more problems then the solutions it solves! All Apple had to do was take FCP7 and give it the look of ‘X’ and add a few new features like background rendering and a few other features that do work! Editors would have been doing backflips in the middle of the streets! But by creating a whole new application that is a complete disaster they have left professional editors frustrated and scratching their heads to figure a work around to all the problems in FCPX! If you read this review and still buy the program, remember this text… YOU WERE WARNED!!!!!!!!!

It’s alright as long as you don’t want to send your project to a post house. by Benniew 2015-07-22

I’ve been using Final Cut since FC Studio 2 was out years ago. I got a new computer and the new OS wouldn’t allow me to install FC Studio 2 so I had to get FCX. I knew everyone was complaining about it at the time but I was very dedicated and loyal to my Mac and it’s products so I chose FCX over Premiere or going back to Avid even. For editing projects like demo reels or short films, it’s worked out great, I’ve been able to get things done quickly and without hassle, but I’m currently in post on a feature film and have had the worst experience of my life in the world of post production. We decided to go with a post house for our color correction and sound editing/mixing and everything minus one thing they required I could not physically give to them from FCX. The only thing I could give was an export of the footage as a Pro Res 4444, that worked just fine, and I liked how FCX worked with RED footage. But, then the colorist needed an XML to overlay to the Pro Res and none of their programs could read the XML that FCX exported, we either had to buy a plug in that would change it to what the industry standard is, or waste about a half hour to an hour and let the colorist’s machine go through the timeline and find all the edits. It also didn’t help that no one in the post house really knows FCX and says that they’ve only had two clients come in with projects from FCX over the past three years, everyone comes with projects from FC7 or Premiere. Besides the XML issue, the sound designers wanted an OMF or an AAF. FCX cannot export either, you have to buy another plug in just to do that. Why would they take away a feature that has been an industry standard? This has been a nightmare of a weekend trying to get this AAF. There was something in the project file, it was a few sound effects from FCX that the AAF program didn’t like, but to find what it was in order to even render out the AAF, I had to redo the entire film shot for shot on another timeline to find the media that it didn’t like. For something that should take 20 minutes, it took me nearly 5 hours. And then, for a cherry on top, I had to fix some cropping I did in my project file for the colorist, so I turned on FCX and low and behold, FCX deleted everything in my event, including my timelines of the film itself. Thank goodness I have it backed up on another drive, but that’s the second event folder that FCX has mysteriously deleted. So when I got home from the post house today, the first thing I did was downloaded Premiere. I figured if I want to be a professional in the industry, I better stick to what everyone’s using so that I don’t run into this headache again. For a program that’s supposed to make life so much easier, it’s given me nothing but headaches the past month. Goodbye Final Cut, we had a good run of 7 feature films, but now it’s on to bigger and better things.

I just don’t like it. by Plochmamn 2016-06-26

I’ve been an editor for over 10 years, started with video, worked on all the different softwares, and was a big FCP7 user and I’ve used FCPX on and off for 2 years. I’ved tried to warm up to this app, but I can’t do it, I just can’t. The whole track system for audio is so unprofessional and a pain in the buttock. I can get used to the magnetic time line, but for the most part i don’t like it, for simple things such as when you scrub it leaves the tracker where your mouse was scrubbing, and not where it was when you started to look around. Same for the cut tool. I also feel this program doesn’t play well with others. Going to outside audio programs or RAW workflows are more of a pain with FCPX than other apps. For example FCPX gets resolution wrong when ingesting footage and it exports anamorphic squeeze to other programs wrong and there are just not enough options in the program to fix, identify, and solve problems. Granted, I hated Adobe Premiere for having too many options, but FCPX has far too few. I just find editing on it to be clumsy and cluttered, especially the audio aspect. I must reinterate this, I’m constantly disturbed by the lack of a track system. It’s horrible and too unprofessional for a real mix down, tv editing, or for creating multiple versions of sound mixes in a single timeline. I know you can create different story lines or projects as work around, but that’s a pain and a waste of valuable time. Grading in FCPX is also a bad experience, FCP 7 had 10x the options and a lot of them where very useful to certain camer’s workflows. Sound editing is also clumsy, especially since it doesn’t accept Sound Track Pro projects anymore, I’m having to do everything sound related outsite of FCPX because the EQs in the program are not visual (should search for plug-in). I run 4 monitors, on FCP 7, the old one, I could utilize all 4. Now I have crappy options for 2 monitors and can’t even make 4 work. Another point of frustration is that online forums are not useful when trying to solve problems. Not enough people are using this program for serious application. Another issue is because of updates, many dialogue boxes in the app have moved or changed, and information onlinei s outdated. Sure, it’s great how FCPX uses proxy media for 6k footage, but the dialogue box concering how to use and edit RAW/Proxy feels limited. I’m always forced into another app for professional, complex work. Can’t wait to try to chroma key on this thing. Everytime I export, the footage de-squeezes and other programs fail to recognize that the original file was a 4:3 anamorphic file, so I’m stuck doing everything in FCPX for the time being. It’s these kinds of bad workflow, hidden option things that kill and slow things down for me.

Spinning balls of death fixed! By going to Adobe Premiere by Freezala 2014-06-06

Update to this update. 6/6/14 I switched to Adobe Premiere for a trial period to see if it worked better than FCPX. Guess what??? No beach balls, no time waste, no whining from the program, just sweet laying down of edits. And the flexibiity an editor has with the timeline, you can make your cuts jump through flaming hoops if you wanted. Not so with FCPX. People who I met who were serious editors, serious videographers cept telling me Adobe Premiere was the way out of hell. They were right. If this is your job, if you are serious about this industry, you need a serious program. Adobe Premiere seems to be the one. Below are my previous reviews of the lamo FCPX… Still not fixed… Update to this review. Do NOT purchase this waste of time. Yep, it just gets worse. I lowered the rating to one star from previous three, due to lack of support from Apple. And due to the program actually getting worse! I know I’m not the only one struggling with this “heap of junk” as someone else aplty described this garbage in their review. I’m considering Avid now, and even thinking of going PC just ‘cause Apple is so worthless with their help on their forums or even with their “geniuses”. How can you sell a product so full of bugs and think that’s a good thing? We are not just weekend warriors, we have jobs we need to get done! Why should it take days to edit a 2 minute clip because of the rainbow ball of death? This is a Mavericks cautionary tale… Until Apple fixes whatever is wrong with this “up” grade, it’s pretty much impossible to use on Mavericks. It’s not just me. It worked FINE in Mountain Lion, then I got greedy and wanted to try Motion, so I “up” graded to Mavericks. BLAM! nothing worked. I went to “genius” bar and after SIX HOURS there, they finally decided the nuclear solution was the only one that would fix whatever mysterious ailment Mavericks caused. it’s still despicably slow and with no help from Apple, I am considering going back to Mountain Lion. I’ll let you know how it works. Although, I heard that any work done in the Mavericks version is NOT transferable backwards to Mountain Lion. So GOOD THING I HAVEN’T BEEN ABLE TO COMPLETE ANY WORK BECAUSE IT HASN’T WORKED! Yeah, I’ve resorted to IMovie on my Snow Leopard Desktop. No bells and whistles but I have a job due this week and I can’t play games with FCPX anymore. It may want to go to the Mavericks beach and surf and play with beach balls, but I have work to do….

You can edit professionally with it. But why would you? by davidsikes 2013-01-10

I've used FCP X for a few projects, including one full documentary to give it a spin. There are things I liked (namely keywording, transcoding workflow, etc.), but there is an undeniable loss of control from the editor, given to the application. Things I love: -The keywording system is fantastic for documentary, but needs to be much smarter. - The keyboard shortcuts layout makes a lot of sense, but is different from every other editor out there. - The magnetic timeline is nice because it is very difficult to knock your footage out of sync, and it encourages you to play around with your sequence more than more traditional NLEs. - I LOVE the share to email feature - for sharing cuts, it's really great. Things that were mediocre: - Stability (crashes a little less than Premiere Pro, but way more than Avid), - The "no saving" feature (it works, but it freaks me out) - Aesthetics (there's no way around it - it looks like a toy. That shouldn't keep you from using it, but it's a little obnoxious) Things I hate: - Magnetic timeline and trimming encourages sloppy editing; without precise keyboard control, this is just how it is. - "Background rendering" - just a bunch of marketing nonsense. There is no magical formula that lets you skip rendering here; half the time, when importing/transcoding or layering effects, I just let the computer sit and render like every other application. The only application that has truly reduced render time for me is Adobe Premiere Pro CS6 - the playback engine on an NVidia card is amazing. - XDCAM workflow isn't there, though they claim it is. You still have to use Sony's application to pull the data off the card, then rewrap it as a .mov file. Yes, you don't have to transcode, but that's far from a seamless process (like it is with Premiere Pro and Avid, in many cases). - All the auto-fix functions are worthless. This includes the stabalizer, the noise reduction in sound and especially the auto-color functions. Worthless, all of them. I have tried them over and over and always end up going without. - Total lack of any decent disc-authoring solution - Motion workflow is just ridiculous. You can't import motion files as footage, you have to create a template. How is that helpful? Overall, this thing sure isn't iMovie Pro, but it's not replacing FCP 7, Avid MC or Premiere Pro for me anytime in the near future. And I doubt it ever will. Glad I know how to use it; now to move on to better options.

Simlified or dumbed down? by 1738! 2013-05-20

I will never say this app is useless like a lot of other people are saying. I think it has SOME nice features and for the right person it may fit like a glove. I started using this when it first came out, which at that point I thought it was useless. Now that it's had a few updates I do think that they've fixed a lot of the issues and added a lot of features that they initially missed. With this said, there is a lot that I don't like about this. The feel of the program makes your feel more like you're using iMovie or Windows Movie Maker than pro editing software (opinion obviously) Which can be a good thing or a bad thing, depending on the experience of the editor. If you are just getting into pro video editing, I would say this is a great place to start, but you will eventually grow out of it. A lot of the people I work with have grown out of it. The fact that there is no server version of this make it only useable for freelancers and independent editors. This isn't a realistic solution for a business that wants to do collaborative editing. I personally can't stand the magnetic timeline. The magnetic timeline is the most frustrating thing about this application for me. And the fact that the only way you can see the effects, color edits, etc. for your clip is by going into the inspector and seeing a list view is not realistic for me either becasue there's no easy way to tell how they are layer. An option to see your edits in a node interface would makes so much more sense. Years ago Apple took a huge step backwards by going from Shake to Motion, and although I do believe Motion is the best compositor you will get for $50 I think the decision to get rid of Shake was a poor one. Now they've brought Final Cut down to a more consumer level product. I think evidence that they aren't targeting pros is the fact that there is no server grade version. If you can't tolerate this or you grow out of it, definitely check out Adobe's Premier Pro & After Effects, Avid, or AutoDesk's Smoke. After Effects is an industry standard for compositing and Smoke is an editor and has most of the compositing features that After Effects does. Avid has a great server version that makes it very easy for collaborative editing.

The Day the Music Ended: June 21, 2011 by dangerousdan 2013-07-29

Final Cut Pro X was, and is, the worst thing Apple has ever released. It's (sadly) amusing to watch it still for sale and being advertising. You have to give it Apple for being adamant and sticking by the team that designed this. What made Apple and previous Final Cut Pro's brilliant was the fact that it allowed you to effortlessly edit. They accomplished that. They had made software that allowed you focus on the content. Their system was tried and true, getting better and better with each version. Then, they changed something that wasn't broken. WHY? Because Apple knows whats best for us before we do remember? Well, maybe thats the way it used to be. All professional editors needed was Final Cut Pro (7) enhanced for speed and maybe some new codec support. Instead, they sold us on "revolutionary" editing that took away the customization pros rely on. They took the industry leading software for pros and turned it into a consumer friendly way of making a snazzy conference room presentation or reeeeaaally cool skateboarding video. Need multiple sequences to copy and paste from? Sorry, gone. Need your processor power to actually EDIT, and then render WHEN you're ready? Sorry, FCPX seems to be ALWAYS rendering something, slowing everything down to a turtle crawl or simple crash. Need to manage your media effectively and efficiently so to easily pass project files around with multiple editors, swap out assets? Sorry. There are SO many other reasons this 'app' is not for Pro's, it's comical. It's amazing to me that a company who "listens" to it's customers so well, continues to push this dog. I know it doesn't matter. When they release the sales reports of AAPL you hear about iPhones, iPads and iPods. How many versions of Final Cut Pro sold last quarter? Exactly. Let's just hope they release a new Mac Pro soon, so professionals everywhere can continue their livelihoods using Premiere Pro or AVID on OSX. I switched to Premiere Pro and although I still like FCP 7 more, it's the same 'kind' of animal and actually welcomes transitioners with open arms. Even allows the keyboard shortcuts to be set to Final Cut Pro 7. Save your $300 and don't look back.

Love Final Cut, but this release is seriously buggy. UPDATE by FilmmakerGuy 2014-10-28

UPDATE (OCTOBER 28): Having used version 10.1.3 for a few weeks I’m still frustrated by crashes, but I can report that I have yet to lose any data. One area that seems particularly unstable is the “Import” dialog window. I’ve noticed that FCP often freezes when navigating through a folder hierarchy in the Import window when looking for files. For some reason this is unusually buggy and probably accounts for about half my crashes. It probably made my experience seem worse at first because I was importing a lot of data at the time I wrote the original review. I’m upgrading my rating to three stars because the application really is great to use and, a apart from the import function, doesn’t seem too much more unstable than previous versions. (Note to Apple: Please do keep working on those stability issues…) ORIGINAL REVIEW BELOW: Final Cut Pro X is an outstanding editor. I use it professionally on a daily basis, but it’s also my choice for personal projects. The number of features introduced over the past couple of years is phenomenal and I’m very excited about the platform’s future. However, I’m giving this version (10.1.3) a one star review due to its complete lack of stability. The current release is so buggy that it crashes or requires a forced quit at least a dozen times a day. It’s simply maddening. Fortunately, I haven’t lost any work as FCP seems to do a good job at autosaving everything, but I live in fear of that happening at some point. The problems aren’t isolated to one area of the software, but seem to pop up all over the place. I have the same problems on a fairly recent Mac Pro, a MacBook Pro Retina, and a top end iMac. If you haven’t already upgraded from the previous version I advise you to hold off to see how the next one pans out. Apple, I’m sure you have a bunch of great new features planed for 10.1.4, but please step back and get these stability issues under control. I’m not ready to abandon the platform yet, but another buggy release after this one might push me over the edge to start working with a different NLE, even one I don’t like quite as much. For a professional editor user interface and features are extremely important, but stability is absolutely critical.

The latest 10.0.6 is unstable / Buggy, Render Times are awful, especially unreliable when exporting by PopovM 2012-12-04

I took about 2-3 weeks to write this review, and have been working on Advertising video as well as many other projects. The biggest problem with this update, besides the fact that YES it's nice to have the Paste Attributes option on and some other improvements along the way, but the biggest problem is at the core of the application now. The rendering speed has become very slow, especially unrealiable and very slow when exporting anything at all, either it's ProRes, or h.264 or even just a Title Generator + an Audio Source underneath. The latter of which actually took longer to export than a good 30 minute project… it makes no sense. Where did the GPU-accelerated feature disappeared to, which was such a major factor in the prvoius versions, which actually made the render better and more reliable if you didnot want to simply wait for the render but actually Export it right away. Yes it would do it in foreground and not allow you to do any more opertaions, yet it was super quick and reliable. Now, everything is done what feels like through some Cluster, which is slow and MOST OF ALL, I've been RE_EXPORTING the same 30 second AD for about 15 times to ensure that there are no Ghost-frames or Green frames, which will sparadically appear almost anywhere. I've tried deleting the Render file numerous times before a new export, tried not waiting for the render and export right away. All the same… Unreliable results… wasting my time and risking reputation in front of clients…. I really hope that this gets fixed soon. I know that some people will ask me if I am using up to date software and machines…. I consider myself a very dedicated Appl user and have everything updated and the newest Machines on the Market - 15" Macbook Pro Retina Display + iMac 27" 3.4 i7. On both machines, the way the applications behave are the same in every way, so it's really not up to my hardware or installation. I've always trashed my prvious installs of FCPX and dragged in a new one. I really think Apple should try to make this wonderful app - yet to be, which has so much potential up to speed with the Rendering and Reliability when it comes to exporting your media.

I don't even... by JuanPauloVega 2012-09-13

This is the clunkiest editing program I've ever used. My computer is only a year and a half old with twice the necessary RAM and it's still sluggish. I know Apple is a hardware company. I get it. But don't try to pass this off as a better way to edit for a professional. Though I like the use of keywords to group shots, the media management situation as a whole is slow and laborious to work with. The audio syncing feature is neat but has a hard time with long clips. If you're using multiple hard drives and events it's really useless. The optimize footage feature creates the new files in one unorganized folder in the events folder on the drive. If you have a bunch of footage and need to back it up it takes HOURS and in that time won't let you close FCPx and using up all of your computer's rescources. Don't bother moving them manually because, for whatever reason, FCPx won't recognize it's there on the new drive. And media management is probably the second from the top in things that need to be addressed. This whole business with the magnetic timeline is the most frustrating thing. I need to be able to move the main storyline around without affecting the music or dialog that's already there. It's possible to move things around in FCPx but it makes it the most difficult and laborious it could possibly be aside from cutting actual film. The scan/scrub thing is just annoying. Whenever you click anywhere in the timeline, the playhead jumps to that spot so you can't just move/select/change anything without the darned playhead asking following you around like a lost puppy. This slows the workflow down considerably. Sometimes the program just won't quit and you have to force it. Many times it hangs/crashes for the smallest of tasks. I could go on. Just not a professional program at all yet. Unless it's your kids' soccer footage, maybe a wedding, or a quick short or something go with another NLE for the time being. FCPx has a long way to go.

A disaster by C Stuff 2015-12-29

In an effort to modernize, I made the mistake of trying this instead of my usual workhorse, the predecessor Final Cut Pro 7.0.3. What a mistake. First it obliterated FCP 7, every element, effect, setting had to be rebuilt from scratch once I figureed out how to uninstall FCPX. That was just trying to recover. OK, I wasted almost 2 weeks on FCPX. I do very precise, synchronized multi-camera edits. Every correction, every tweak knocked things out of sync. It took 6 more edits to try to get it back into sync. The basic tools for precision are absent, replaced with etherial tools that make me guess what it will do. If you are doing simplistic edits and want a system that is idiot proofed, go ahead and use FCPX. Its designed for the simple world. It has no place in the professional world. Its content is not backwards compatible with FCP7. It leaves residual, low quality proxy copy clutter all over my drives in folders it creates on its own and tries to hide (but watch your disk storage increase). Where does that come from? Like any program currently on the market, it can’t handle full resolution 4K raw content. It fakes you out by making the proxy copy. As you are loading content, it is making the secret copies. While you are thinking, gee, my computer is really running slow, what is causing it is FCPX taking all the resources to make those copies. Its a cheat. And when you compare the simple output quality of your finished product vs the raw, you’ll see the quality is vastly different. The clients notice it too. It reminded me of the crappy codecs Avid would pass off as professional quality. So no I don’t recommend Avid, but I surely do not recommend FCPX. Apple should admit thei mistake on this product and reissue FCP7, or better yet, upgrade their own far superior product. FCP 8, what a concept. I’ve been waiting almost 5 years, they won’t get the message. The only way we can hope is to not encourage their ego, greed and stupidity. . . DO NOT BUY FCPX

Prosumer App – Not a Pro App by Drome McKauliff 2014-02-27

FCP X is the successor to Final Cut Express, not Final Cut Pro. Final Cut Express was the $299 slimmed-down prosumer version of Final Cut Pro that was marketed to advanced amateurs and people who had grown out of iMovie but couldn’t afford the $1200 upgrade to Final Cut Pro. If you’ve never edited before, you’ll probably do fine. If you’re not doing commercial work or work in the film industry, this app will suit your needs. If you’re trying to edit your GoPro footage or a little video that you grabbed off of your new video-enabled DSLR, this is perfect. Otherwise, Apple decided to try to fix what isn’t broken, and reinvent the proverbial wheel. The magnetic timeline is a bad idea for a pro editor, as is the event-based organization structure, the keywording approach, and a host of other things that seem like some guys in a room trying to revolutionize EVERYTHING, regardless of whether it worked well before or not. FCP X simply doesn’t work well in collaborative environments, where project files need to be shared across a network with media stored on external disks. It doesn’t work well with large numbers of projects that each have large numbers of clips. I don’t want to have to use a disk image hack to hide the projects I’m not working on right now – editing a feature film in FCP X means that every tiny web spot I edit forever more will be bogged down by the footage from the feature film being displayed as an “event” in my project window. It’s ridiculous. We editors really want FCP8, but it’ll never happen. Apple has been abandoning Pros for several years now, and the addition of XML support or a second viewer doesn’t change the fact that this app was designed from the ground up to be a more feature-rich version of iMovie. One of the lead designers of this app said that he’s editing his own documentary film in FCP 7, because FCP X isn’t apt for that kind of work. That should tell you all you need to know.

A Lot of Grief. Makes you launch iQuit! by Anarobotic 2015-09-15

Very frustrating. Have worked on several editors - mostly FCP 7, some Premier Pro and now FCP X. There’s a learning curve to a program that once learned shouldn’t have to be relearned. What a cut on life and time. I’ve had several issues - One still hasn’t been resolved and the consensus of those at Apple who specialize in FCP One-To-One training is it must be an s/w bug. Doesn’t render properly. Have had issues not being able to export sequence/project (which you can imagine how helpfl that is). Error report after error report. I still get things done - but it always takes twice as long and not without having to trick the program into doing what it’s supposed to do. A major time waster. WISH I HADN’T BOUGHT IT. No return capability. iMovie pro is basically what this program is. It does a number of cool tricks - but only 80% of them work 70% as well as they should. Anyone who spends a surmountable amount of time w/ this program will begin to think the DMV is running Apple. There’s no round-triping either - which was a great feature in previous edition. While it’s fun for making cool YouTube videos etc, it is far less of a Professional Creative Suite/bundle. Even installing updates have “failed”. For the first couple months the app for the app store would clam up and flunk - not allowing me to even write a review. They must have know the nature of the “review” I was to write. Apple has shot themselves in the foot with this one and it’s hurting a lot of others too :-( Expect render issues. Expect export/share issues. Expect the app the Quit unexpectedly. Expect clips to preview blank or incorrectly. Expect to "SMH”. I am working on the lattest MacBook Pro 15” Retina, 16 GB Ram. 500 SSD, and keep up w/ “updates" Be glad when it works if you have found yourself to purchased this program. Use it well and be grateful. But be warned.

Alright, but not optimized for iMac 5K by Takashi3153 2015-07-13

This application is good, but I miss the colorboard that was normally in the inspector window. Now it is gone and although not hard to find, it is an extra step. Another issue that I have is that the application can be extremely slow when using 4K footage witht the 5K iMac taking forever to render. Perhaps chalk this up to purchasing a fusion drive instead of an SSD, but when purchasing the iMac I wish apple would mention that instead of getting the iMac and then realizing that it can’t keep up with the program and also photo editors like lightroom. And because apple gives no option to exchange hard drives your stuck with whatever you get. So make sure you get an SSD if you buy the 5K iMac if you intend to do any photo or video editing or else it becomes an expensive paper weight. If I could I’d pay apple to switch to an SSD, but sadly there is no option. Though one of the big drawbacks of this program and OSX is the lack of native support for the H.265 codec. It is more efficient than H.264 and has lossless compression. This is especially useful when dealing with 4K footage. 4K footage is big enough and apple doesn’t offer much internal storage either. So having H.265 could allow people to edit 4K footage wherever and whenever. Because H.265 has a lower bitrate and lossless compression, it’d allow filmmakers to edit videos on the go with even a macbook pro. Lower bitrate means that you need less prossesing power and storage to play 4K footage. Other companies have begun to adopt the codec to stream H.265; however, because apple is somewhat conservative it may be years till they adapt it. H.265 cannot hurt apple and is just programming. It isn’t hardware like USB type C and wouldn’t cause apple stock to go down. If anything features are welcomed by the community. The more features the better.

I've never been so disapointed by IMissApple 2013-01-10

I've never been so disapointed in an application before. It's not as if Apple had no idea what they're doing. They had FinalCutPro 7 to start with. Aside from the myriad of technical problems, even the work flow is a mess. Bins… gone. Viewer window were you could preview clips and mark them before dropping in the timeline… gone. Ability to choose where you save your files… gone. That's right, the best you can hope for is to choose what drive the file is saved on. But if you want to save to a specific folder… too bad. Even then, you can't actually hit "save". That's right, there is no "Save" command. It's all automatic… sometimes. Read up on that topic alone should keep you away from using this for anything more then home movies. I had full tape runs of interviews… 2 hours a pop. You can't scrub in a viewer window… because there is no preview timeline. If you keyword a section of a clip, something they claim as a feature, you can't adjust it later. Only delete it and start over if you messed up the in and out points for the keyword asignemnt. And considering you can only preivew and mark clips in a 2 inch window, it's pretty much impossible. What kind of editing tool doesn't allow you to adjust the in/out point of the key feature it uses to catalog media… are you freak'in kidding me. For the sake of clarity, I'm just picking on one feature here… media management. This application only lets you organize media by keywords, no bins. But then doens't give you a preview timeline to scrub through your media to set in an out points. You have to do it in their painfully small "icons". Then… if you mess up, you can't edit keyword in/out… you have to try again.